Cinematics Technical Designer
3 days ago
Electronic Arts is seeking a highly skilled Cinematics Technical Designer to join our team. As a key member of our cinematics team, you will be responsible for designing and implementing visual effects, 3D assets, and cinematics for our games.
Responsibilities:- Design and implement visual effects, 3D assets, and cinematics for our games.
- Collaborate with artists, engineers, and designers to ensure high-quality visual effects and 3D assets.
- Develop and maintain technical documentation for visual effects and 3D assets.
- Troubleshoot and resolve technical issues related to visual effects and 3D assets.
- Stay up-to-date with the latest industry trends and technologies.
- Minimum 3 years of experience in a digital art content creation pipeline, within the video game or film/tv industry with a focus on cinematics.
- Experience with game development frameworks and methodologies.
- Experience with real-time workflows and the technical hurdles/limitations associated.
- Familiarity with 3D DCC tools such as Autodesk Maya, MotionBuilder, 3dsMax, or Blender.
- Experience developing custom tools for Digital content creation (DCC).
- Knowledge of high-level coding language. (Python, C#, mel scripting)
- Experience with version control systems such as Perforce, Git, or Shotgrid (Flow Production Tracking).
Electronic Arts is an equal opportunity employer. We are committed to diversity and inclusion in the workplace. We offer a comprehensive benefits package, including health insurance, retirement savings, and paid time off. We also offer opportunities for professional growth and development.
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