Cinematics Technical Designer
4 weeks ago
We are seeking a highly skilled Cinematics Technical Designer to join our team at Electronic Arts. As a key member of our cinematic team, you will be responsible for designing and implementing technical solutions to support the creation of high-quality cinematic experiences.
Responsibilities- Collaborate with artists and engineers to develop and implement technical solutions for cinematic assets and rendering processes.
- Review and improve existing node-based visual scripting logic for game entities and rendering processes.
- Identify and propose solutions to technical problems affecting cinematic assets and rendering processes.
- Work with partner studios to share technology and best practices.
- Provide hands-on support to artists and engineers regarding asset performance and validation.
- Review creative process and identify opportunities for tool improvements.
- Solve technical issues in the 3D asset pipeline.
- Minimum 3 years' experience in a digital art content creation pipeline, within the video game or film/tv industry with a focus on cinematics.
- Experience within a game engine (Frostbite, Unreal, Unity, or similar).
- Experience producing outstanding cinematic assets.
- Experience with game development frameworks and methodologies.
- Experience with real-time workflows and the technical hurdles/limitations associated.
- Familiarity with 3D DCC tools such as Autodesk Maya, MotionBuilder, 3dsMax, or Blender.
- Experience developing custom tools for Digital content creation (DCC).
- Knowledge of high-level coding language (Python, C#, mel scripting).
- Experience with version control systems such as Perforce, Git, or Shotgrid (Flow Production Tracking).
At Electronic Arts, we're passionate about creating games that inspire and entertain. We're committed to fostering a culture of inclusivity, diversity, and creativity, where our employees can thrive and grow. We offer a comprehensive benefits package, including paid time off, new parent leave, and a range of wellness programs. We're an equal opportunity employer, and we welcome applications from qualified candidates with diverse backgrounds and experiences.
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Technical Cinematics Designer
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Cinematics Technical Designer
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Stockholm, Stockholm, Sweden Electronic Arts Full timeAbout the RoleWe are seeking a highly skilled Cinematics Technical Designer to join our team at Electronic Arts. In this role, you will be responsible for setting up cinematic shots, lookdev scenes, and reusable prefabs.Key ResponsibilitiesHelp set up cinematic shots, lookdev scenes, and reusable prefabs.Review and improve existing node-based visual...
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Cinematics Technical Designer
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Stockholm, Stockholm, Sweden Electronic Arts Full timeJob DescriptionWe are seeking a highly skilled Cinematics Technical Designer - Visual Storyteller to join our team at Electronic Arts.About the RoleThis is a unique opportunity to work with a talented group of artists and engineers to create stunning cinematic experiences for gamers worldwide. As a Cinematics Technical Designer, you will be responsible for...
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Cinematic Technical Specialist
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Stockholm, Stockholm, Sweden Electronic Arts Full timeAbout the RoleWe are looking for a skilled Cinematic Technical Designer to join our team at Electronic Arts. As a Cinematic Technical Designer, you will play a crucial role in the creation of cinematic assets for our games.ResponsibilitiesCollaborate with artists and engineers to design and implement cinematic shots, lookdev scenes, and reusable...
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Cinematics Technical Specialist
4 weeks ago
Stockholm, Stockholm, Sweden Electronic Arts Full timeAbout the RoleWe are seeking a highly skilled Cinematics Technical Designer to join our team at Electronic Arts. As a key member of our cinematics team, you will be responsible for designing and implementing technical solutions to support the creation of high-quality cinematic experiences.Key ResponsibilitiesHelp set up cinematic shots, lookdev scenes, and...
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Cinematics Technical Specialist
4 weeks ago
Stockholm, Stockholm, Sweden Electronic Arts Full timeAbout the RoleWe are seeking a highly skilled Cinematics Technical Designer to join our team at Electronic Arts. As a key member of our cinematic team, you will be responsible for setting up cinematic shots, lookdev scenes, and reusable prefabs. You will also be involved in reviewing and improving existing node-based visual scripting logic for game entities...
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Cinematics Technical Specialist
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Stockholm, Stockholm, Sweden Electronic Arts Full timeAbout the RoleWe are seeking a highly skilled Cinematics Technical Designer to join our team at Electronic Arts. As a key member of our cinematic team, you will be responsible for designing and implementing cinematic shots, lookdev scenes, and reusable prefabs.ResponsibilitiesHelp set up cinematic shots, lookdev scenes, and reusable prefabs.Understand,...
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Cinematics Technical Specialist
1 month ago
Stockholm, Stockholm, Sweden Electronic Arts Full timeJob Title: Cinematics Technical DesignerAbout the Role:We are seeking a highly skilled Cinematics Technical Designer to join our team at Electronic Arts. As a key member of our cinematic team, you will be responsible for setting up cinematic shots, lookdev scenes, and reusable prefabs. You will also be responsible for reviewing and improving existing...
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Cinematic Technical Specialist
1 week ago
Stockholm, Stockholm, Sweden Electronic Arts Full timeJob DescriptionCreative and technical expertise are required for this role as a Cinematics Technical Designer at Electronic Arts. You will be working closely with artists and engineers to create high-quality cinematic assets and solving technical issues in the 3D asset pipeline.Key Responsibilities Set up cinematic shots, lookdev scenes, and reusable...
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Cinematics Technical Specialist
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Stockholm, Stockholm, Sweden Electronic Arts Full timeAbout the RoleWe are seeking a skilled Cinematics Technical Designer to join our team at Electronic Arts. In this role, you will be responsible for setting up cinematic shots, lookdev scenes, and reusable prefabs. You will also review and improve existing node-based visual scripting logic for game entities and rendering processes.Key Responsibilities:Help...
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Stockholm, Stockholm, Sweden Electronic Arts Full timeAbout the RoleWe are seeking a highly skilled Cinematics Technical Designer to join our team at Electronic Arts. As a key member of our cinematic team, you will be responsible for setting up cinematic shots, lookdev scenes, and reusable prefabs. You will also be responsible for understanding, reviewing, and improving existing node-based visual scripting...
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Stockholm, Stockholm, Sweden Electronic Arts Full timeAre you a skilled technologist looking to bring your expertise to the world of video game cinematics? We are seeking a Cinematic Technical Specialist to join our team at Electronic Arts.About the RoleIn this role, you will work closely with our cinematic artists and engineers to deliver high-quality visual experiences for our games. Your technical skills...
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Technical Cinematics Specialist
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Stockholm, Stockholm, Sweden Electronic Arts Full timeAbout the RoleWe are seeking a skilled Technical Cinematics Designer to join our team at Electronic Arts.This is a unique opportunity to be part of a dynamic team that brings worlds with infinite possibilities to millions of players and fans around the globe.ResponsibilitiesCollaborate with artists and engineers to create high-quality 3D assets and ensure...
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Technical Cinematics Specialist
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Stockholm, Stockholm, Sweden Electronic Arts Full timeJob OverviewWe are seeking a skilled Technical Cinematics Specialist to join our team at Electronic Arts.About the RoleThis is a challenging and exciting opportunity for an experienced professional to work on creating high-quality cinematic experiences. The successful candidate will be responsible for setting up cinematic shots, lookdev scenes, and reusable...
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Cinematics Technical Specialist
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Stockholm, Stockholm, Sweden Electronic Arts Full timeJob Summary:We are seeking a highly skilled Cinematics Technical Designer to join our team at Electronic Arts. As a key member of our cinematic team, you will be responsible for setting up cinematic shots, lookdev scenes, and reusable prefabs, as well as reviewing and improving existing node-based visual scripting logic for game entities and rendering...
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