Cinematics Technical Specialist

4 weeks ago


Stockholm, Stockholm, Sweden Electronic Arts Full time

Job Summary:


We are seeking a highly skilled Cinematics Technical Designer to join our team at Electronic Arts. As a key member of our cinematic team, you will be responsible for setting up cinematic shots, lookdev scenes, and reusable prefabs, as well as reviewing and improving existing node-based visual scripting logic for game entities and rendering processes.


Key Responsibilities:



  • Setting up cinematic shots, lookdev scenes, and reusable prefabs
  • Reviewing and improving existing node-based visual scripting logic
  • Identifying technical problems and proposing solutions
  • Adapting to artistic and technical constraints to provide a workflow for cinematic artists
  • Providing hands-on support to artists and engineers regarding asset performance and validation
  • Providing feedback to artists and external partners
  • Reviewing creative process and identifying opportunities for tool improvements
  • Solving technical issues in the 3D asset pipeline
  • Working with partner studios to share technology and best practices
  • Collaborating with artists and programmers to create 3D art and integrate assets at the highest quality

Requirements:


To succeed in this role, you will need:



  • Minimum 3 years' experience in a digital art content creation pipeline, preferably in the video game or film/TV industry with a focus on cinematics
  • Experience working with game engines (Frostbite, Unreal, Unity, or similar)
  • Experience producing outstanding cinematic assets
  • Knowledge of game development frameworks and methodologies
  • Experience with real-time workflows and technical hurdles/limitations associated

Desirable Skills:


Apart from the essential requirements, it would be beneficial if you have:



  • Familiarity with 3D DCC tools (Autodesk Maya, MotionBuilder, 3dsMax, or Blender)
  • Experience developing custom tools for digital content creation
  • Knowledge of high-level coding languages (Python, C#, mel scripting)
  • Experience with version control systems (Perforce, Git, or Shotgrid)

About Us:


At Electronic Arts, we're passionate about creating worlds that inspire and entertain. We're looking for collaborative and inclusive individuals who share our passion and values. We offer comprehensive benefits, including paid time off, new parent leave, and free games, to support our people through every chapter of life.


We're committed to creating a safe and respectful workplace that empowers everyone to thrive. If you're a team player with a passion for cinematic storytelling, we encourage you to apply for this exciting opportunity.



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