Digital Cinematics Technical Specialist
6 days ago
We are seeking a highly skilled Digital Cinematics Technical Specialist to join our team at Electronic Arts. This is an exciting opportunity to work on high-profile projects and contribute to the development of innovative cinematic experiences.
Job DescriptionThe successful candidate will have a minimum of 3 years' experience in a digital art content creation pipeline, preferably within the video game or film/tv industry with a focus on cinematics. They will be responsible for setting up cinematic shots, lookdev scenes, and reusable prefabs, as well as reviewing and improving existing node-based visual scripting logic for game entities and rendering processes.
The ideal candidate will have experience working with game development frameworks and methodologies, as well as real-time workflows and technical hurdles/limitations associated. They will also be proficient in 3D DCC tools such as Autodesk Maya, MotionBuilder, 3dsMax, or Blender, and have experience developing custom tools for digital content creation.
Responsibilities- Set up cinematic shots, lookdev scenes, and reusable prefabs
- Review and improve existing node-based visual scripting logic for game entities and rendering processes
- Identify technical problems and propose solutions
- Adapt to artistic and technical constraints to provide a workflow for cinematic artists on a per-project basis
- Provide hands-on support to artists and engineers regarding asset performance and validation
- Provide feedback to artists and external partners
- Review creative process and identify opportunities for tool improvements (per project)
- Solve technical issues in the 3D asset pipeline
- Work with partner studios to share technology and best practices
- Work with artists and programmers to create 3D art and ensure assets are integrated at their highest quality
- Minimum 3 years' experience in a digital art content creation pipeline, preferably within the video game or film/tv industry with a focus on cinematics
- Experience working with game development frameworks and methodologies
- Proficiency in 3D DCC tools such as Autodesk Maya, MotionBuilder, 3dsMax, or Blender
- Experience developing custom tools for digital content creation
- Knowledge of high-level coding language (Python, C#, mel scripting)
- Experience with version control systems such as Perforce, Git, or Shotgrid (Flow Production Tracking)
$120,000 - $160,000 per year, depending on experience and qualifications.
About Electronic ArtsElectronic Arts is a leading global interactive entertainment company that delivers immersive and engaging experiences to millions of players around the world. We're committed to creating a workplace that's inclusive, diverse, and respectful, where everyone can thrive and reach their full potential.
At Electronic Arts, we believe that diversity and inclusion are essential to our success. We're committed to fostering a culture that values and celebrates individual differences, and we strive to create a workplace that's free from bias and discrimination.
Benefits- Comprehensive benefits package, including medical, dental, and vision insurance
- 401(k) matching program
- Flexible work arrangements, including remote work options
- Professional development opportunities, including training and education programs
- Access to cutting-edge technology and tools
- Opportunities for career growth and advancement
As a Digital Cinematics Technical Specialist at Electronic Arts, you'll have the opportunity to work on high-profile projects, collaborate with talented professionals, and develop your skills and expertise in a fast-paced and dynamic environment.
You'll be part of a team that's passionate about creating innovative and engaging experiences for players around the world. We're committed to delivering exceptional results, and we're looking for someone who shares our passion and commitment to excellence.
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