Lead Graphics Rendering Specialist

18 hours ago


Stockholm, Stockholm, Sweden Mojang Studios Full time

We are Mojang Studios, the creators of Minecraft, a sandbox game that enables millions to create and play together. Our goal is to foster a community that is among the most active and passionate in the world.

As an experienced Graphics Engineer, you will play a critical role in developing and optimizing our rendering pipeline for Minecraft: Java Edition. You will contribute with deep understanding of rendering techniques, shader programming, and GPU architecture.

Key Responsibilities:

  • Design, implement, test, and optimize the rendering pipeline and rendering features supporting Minecraft: Java Edition.
  • Be involved in designing and improving architecture, code quality, and the Java Edition player experience.
  • Collaborate closely with our studio colleagues in Redmond, USA, and across various disciplines.

Requirements:

  • Professional experience in working with common graphics APIs such as OpenGL, DirectX, Vulkan, Metal.
  • Able to architect and evaluate graphics pipelines, as well as profile graphics workloads (with RenderDoc or equivalent).
  • Working knowledge of graphics related math such as linear algebra and vector calculus.
  • Experience with game development (bonus points if you have worked in Java).


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