
Lead Graphics Rendering Specialist
18 hours ago
We are Mojang Studios, the creators of Minecraft, a sandbox game that enables millions to create and play together. Our goal is to foster a community that is among the most active and passionate in the world.
As an experienced Graphics Engineer, you will play a critical role in developing and optimizing our rendering pipeline for Minecraft: Java Edition. You will contribute with deep understanding of rendering techniques, shader programming, and GPU architecture.
Key Responsibilities:
- Design, implement, test, and optimize the rendering pipeline and rendering features supporting Minecraft: Java Edition.
- Be involved in designing and improving architecture, code quality, and the Java Edition player experience.
- Collaborate closely with our studio colleagues in Redmond, USA, and across various disciplines.
Requirements:
- Professional experience in working with common graphics APIs such as OpenGL, DirectX, Vulkan, Metal.
- Able to architect and evaluate graphics pipelines, as well as profile graphics workloads (with RenderDoc or equivalent).
- Working knowledge of graphics related math such as linear algebra and vector calculus.
- Experience with game development (bonus points if you have worked in Java).
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