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Java Platform Graphics Architect
18 hours ago
Job Details
Job Title: Graphics Engineer
Location: Stockholm, Sweden (with a hybrid remote working model)
Job Type: Full-time
Key Responsibilities
- Develop and optimize rendering pipeline and rendering features.
- Collaborate with the team to improve architecture, code quality, and the Java Edition player experience.
- Participate in pair- and mob programming with the team.
Requirements
For this role, we're looking for someone with:
- Professional experience in working with common graphics APIs such as OpenGL, DirectX, Vulkan, Metal.
- Experience in architecting and evaluating graphics pipelines, as well as profiling graphics workloads.
- Proficiency in graphics-related math such as linear algebra and vector calculus.
- Experience in game development (bonus points if you have worked in Java).
Benefits
At Mojang Studios, we offer a dynamic and inclusive work environment, competitive salaries, and a comprehensive benefits package.
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