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OpenGL Rendering Expert
18 hours ago
Role Overview
This is an exciting opportunity to join our team as a Graphics Engineer and contribute to the development and optimization of our rendering pipeline for Minecraft: Java Edition.
Key Responsibilities
- Design and implement rendering pipeline and rendering features.
- Collaborate with the team to improve architecture, code quality, and the Java Edition player experience.
- Participate in trade-off discussions between technical solutions and project deadlines.
Requirements
For this role, we're looking for someone with:
- Experience in working with common graphics APIs such as OpenGL, DirectX, Vulkan, Metal.
- Knowledge of graphics-related math such as linear algebra and vector calculus.
- Experience in game development (bonus points if you have worked in Java).
Why Join Us
At Mojang Studios, we're passionate about creating engaging experiences for millions of players worldwide. Our team is diverse, creative, and collaborative, and we're committed to fostering an inclusive work environment.
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