Lead Programmer Open-World Graphics Engine

18 hours ago


Stockholm, Stockholm, Sweden Avalanche Studios Full time

At Avalanche Studios Group, we're seeking a highly skilled Lead Programmer Open-World Graphics Engine to join our team and contribute to the development of our next-generation open-world graphics engine. As a lead engineer, you will oversee the design and development of our graphics pipeline, working closely with our art and design teams to ensure seamless integration of graphical features and assets.

  • Oversee the development of our graphics pipeline, ensuring timely delivery of high-quality products.
  • Collaborate with cross-functional teams to identify and address performance bottlenecks and optimize GPU usage.
  • Develop innovative solutions to complex technical challenges and contribute original ideas towards all aspects of engine and game production.

Requirements

  • Extensive experience in professional C/C++ programming.
  • Prior experience working as a graphics programmer on at least one shipped title on current or previous-generation consoles.
  • Strong understanding of modern rendering architectures and APIs (e.g., DX12, Vulkan).
  • Expertise in HLSL/Cg shader writing and 3D graphics algorithms.


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