Technical Character Artist

2 days ago


Helsingborg, Skåne, Sweden IOI Full time
Technical Character Artist

IO Interactive is seeking a skilled Technical Character Artist to join Project 007, a brand-new James Bond video game. As a key member of the animation team, you will be responsible for creating high-quality character deformations, rigs, and skins.

Key Responsibilities:
  • Collaborate with the animation and character teams to develop and optimize character rigging and skinning processes.
  • Implement advanced deformation techniques to achieve realistic character movements and expressions.
  • Ensure seamless integration of character assets into the game engine while maintaining performance standards.
  • Work closely with the animation and cinematic teams to integrate facial animations into the game.
Requirements:
  • 3+ years of experience in Technical Character Art/Rigging in the games industry.
  • Proficiency in industry-standard tools such as Maya, 3DsMax, Blender, or equivalent software.
  • Extensive experience in sculpting, modeling, texturing, and deformations.
  • Familiarity with motion capture technology and processes.
About IO Interactive:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul, and Brighton. We are committed to creating unforgettable characters and experiences using our award-winning Glacier technology.

We value courage, talented people, and a great working environment. Our team of People Managers looks after you as an individual and as an employee. With over 40 nationalities, we pride ourselves on being a friendly workplace with highly-talented people.



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