Senior Gameplay Animator

6 days ago


Uppsala, Uppsala, Sweden Zenimax Full time
Job Summary

We are seeking a highly skilled Senior Gameplay Animator to join our team at Zenimax. As a key member of our animation department, you will be responsible for creating high-quality animations for our AAA titles.

Key Responsibilities
  • Animation Leadership: Collaborate with directors and leads to define and maintain the high level of quality for all animations in current and future productions.
  • Animation Creation: Develop and implement animations for NPCs, enemies, companions, and players, focusing on style, playability, and 'flow'.
  • Content Implementation: Work with all disciplines to develop content implementation tools, technology, and workflow.
  • Issue Resolution: Identify, communicate, and help resolve animation-related issues quickly and efficiently.
  • Animation Development: Create high-quality realistic and stylized animations utilizing hand key animation and motion editing according to gameplay specific needs.
  • Gameplay Testing: Perform quick blockouts for gameplay tests.
  • Team Collaboration: Collaborate with animators and other disciplines to create a cohesive vision and experience.
  • Issue Troubleshooting: Troubleshoot and solve animation issues with all departments.
  • Asset Implementation: Implement animation assets into the game engine and iterate as needed.
Requirements
  • Experience: Shipped at least 1 AAA title and been part of a full development cycle.
  • Technical Skills: Technical experience working with game engines and game animation implementation.
  • Animation Expertise: Expert level knowledge of MotionBuilder and experience in editing motion capture data.
  • Animation Principles: Expert knowledge of basic principles of animation: timing, dynamics & body mechanics.
  • Communication Skills: Strong communication and teamwork skills.
  • Passion for Gaming: Passion for video games, especially for first-person immersive games.
  • Adaptability: Receptive to direction, constructive feedback, and willingness to work through an iterative process.
  • Technical Adaptability: Adapt to technical dependencies and engine limitations.
  • Editor Experience: Experienced with proprietary editors or other engines like CryEngine, Unreal, or idTech.
  • Maya Knowledge: Basic knowledge of Maya.
  • Communication Skills: Excellent written and spoken communication skills in English.
  • Sample Work: Sample reel should include examples of previous animation work.
Preferred Skills
  • Specialized Animation: Experience in animating creatures, animals, robots, and other non-human characters.
  • Education: Bachelor's degree in Art, Animation, or Game Development.
  • Industry Knowledge: Strong familiarity with Zenimax titles.


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