Technical Animation Director

4 weeks ago


Malmo, Skåne, Sweden Massive Entertainment – A Ubisoft Studio Full time
About the Role

We are seeking a highly skilled Technical Animation Director to join our team at Massive Entertainment – A Ubisoft Studio. As a key member of our animation team, you will be responsible for identifying, developing, and adapting animation tools for production.

Key Responsibilities
  • Define technical animation needs and vision, and determine technical feasibility in collaboration with other core team members.
  • Establish a vision for best practices, tools needed, and methods used together with Technical Art and Animation teams.
  • Direct and manage areas of rigging, skinning, and various DCC tools.
  • Build and lead a diverse team of complementary skills who define and deliver effective tools and pipeline workflows.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices.
Requirements
  • Experience in at least one full AAA videogame production, in a supervising role (Director, Lead).
  • Professional experience in supervising/directing a team.
  • Capacity to clearly articulate and communicate a vision and strategy.
  • Good understanding of animation principles, rigging, skinning, and motion-capturing.
  • Significant knowledge of real-time animation systems and pipeline development.
  • Significant knowledge of Motionbuilder, Maya, 3D's Max, Blender.
What We Offer

We offer a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. Please apply using English, our company's primary language.



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