Cinematics Pipeline Architect

1 day ago


Stockholm, Stockholm, Sweden Electronic Arts Full time
Job Summary

We're seeking a seasoned professional to join our cinematics pipeline team at DICE in Stockholm, Sweden.

As a Senior Cinematic Technical Designer, you'll play a critical role in shaping the future of in-engine content creation workflows, focusing on visual storytelling and cinematic productions.

Your expertise will be instrumental in enhancing the efficiency and quality of visual storytelling in our games, working closely with various departments and partnering studios.

The ideal candidate will have a deep understanding of real-time rendering technologies, traditional film techniques, and experience with Perforce, Jenkins, Jira, and Confluence.

This is an exciting opportunity to join a dynamic team and contribute to the development of cutting-edge gaming technology.

Responsibilities

As a Senior Cinematic Technical Designer, your responsibilities will include:

  • Optimizing cinematic content creation workflows to enhance efficiency and quality.
  • Collaborating with partners to execute on the technical vision for the cinematic pipeline.
  • Maintaining a holistic view of the entire cinematic pipeline from in-engine to DCC.
  • Providing expert guidance and support to content creators.
  • Developing and maintaining high-quality tools and processes for cinematic authoring.
  • Collaborating with partners to ensure excellent technical and visual quality across all cinematics.
Requirements

To succeed in this role, you'll need:

  • Multiple years of experience as a technical leader in a cinematics domain, with shipped titles from the AAA space.
  • Strong proficiency working in video game editors (Frostbite, Unreal, Unity etc.).
  • Ability to work with game-logic using visual scripting.
  • Understanding of traditional film techniques.
  • Deep understanding of real-time rendering technologies in a PBR engine, with the ability to create photoreal lighting environments from scratch including post-processing and color management.
  • Experience with Perforce, Jenkins, Jira, and Confluence.
  • Excellent verbal, written, and visual communication skills and experience with effective feedback for internal and external partners.
  • Self-driven with strong leadership skills to lead and support a large number of artists toward a singular vision.
What We Offer

We offer a comprehensive benefits package, including physical, emotional, financial, career, and community wellness programs to support a balanced life.

This includes paid time off, new parent leave, and free games, among other perks.

We value adaptability, resilience, creativity, and curiosity, and empower our teams to do great work and pursue opportunities for growth.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.

We take a holistic approach to hiring, considering a range of factors beyond technical skills, including passion, creativity, and cultural fit.



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