AAA Cinematics Designer

1 day ago


Stockholm, Stockholm, Sweden Electronic Arts Full time
About This Job

We're seeking a highly skilled Senior Cinematic Technical Designer to join our team at DICE in Stockholm, Sweden.

As a key member of our cinematics pipeline team, you'll play a crucial role in shaping the future of in-engine content creation workflows, focusing on visual storytelling and cinematic productions.

Your expertise will be instrumental in enhancing the efficiency and quality of visual storytelling in our games, working closely with various departments and partnering studios to execute on the technical vision for the cinematic pipeline.

The ideal candidate will have a deep understanding of real-time rendering technologies, traditional film techniques, and experience with Perforce, Jenkins, Jira, and Confluence.

Key Responsibilities

As a Senior Cinematic Technical Designer, your key responsibilities will include:

  • Optimizing cinematic content creation workflows to enhance efficiency and quality.
  • Collaborating with partners to execute on the technical vision for the cinematic pipeline.
  • Maintaining a holistic view of the entire cinematic pipeline from in-engine to DCC.
  • Providing expert guidance and support to content creators.
  • Developing and maintaining high-quality tools and processes for cinematic authoring.
  • Collaborating with partners to ensure excellent technical and visual quality across all cinematics.
Requirements

To succeed in this role, you'll need:

  • Multiple years of experience as a technical leader in a cinematics domain, with shipped titles from the AAA space.
  • Strong proficiency working in video game editors (Frostbite, Unreal, Unity etc.).
  • Ability to work with game-logic using visual scripting.
  • Understanding of traditional film techniques.
  • Deep understanding of real-time rendering technologies in a PBR engine, with the ability to create photoreal lighting environments from scratch including post-processing and color management.
  • Experience with Perforce, Jenkins, Jira, and Confluence.
  • Excellent verbal, written, and visual communication skills and experience with effective feedback for internal and external partners.
  • Self-driven with strong leadership skills to lead and support a large number of artists toward a singular vision.
About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.

We value adaptability, resilience, creativity, and curiosity, and empower our teams to do great work and pursue opportunities for growth.

Benefits

We offer a comprehensive benefits package, including physical, emotional, financial, career, and community wellness programs to support a balanced life.

This includes paid time off, new parent leave, and free games, among other perks.

We celebrate diversity and inclusion, and welcome applicants from all backgrounds.


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