Game Graphics Developer

4 days ago


Stockholm, Stockholm, Sweden Mojang Full time
Job Summary

We're seeking a Senior Graphics Engineer to contribute to our Minecraft: Java Edition rendering pipeline.

Key Responsibilities

This role entails:

  • Designing, implementing, and optimizing rendering pipeline features.
  • Participating in code quality and architecture improvements for the Java Edition player experience.
  • Collaborating with the team to support other members.
Essential Qualifications

To excel in this role, you'll require:

  • Proficiency in common graphics APIs such as OpenGL, DirectX, Vulkan, Metal.
  • Experience in graphics pipeline architecture and workload profiling.
  • Knowledge of graphics-related math and game development in Java.
Bonus Qualifications

Prior experience with:

  • Large codebases.
  • Highly collaborative environments.
  • Project deadline management.
About the Team

This full-time position is based in Stockholm with a hybrid remote working model requiring on-site presence two days a week.

Collaboration with studio colleagues in Redmond, USA, and across various disciplines is expected.

Occasional off-hour meetings may be necessary for coordination with West coast USA representatives.



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