Principal Rendering Software Developer

1 day ago


Stockholm, Stockholm, Sweden Avalanche Studios Group Full time
Graphics Programming Expertise

We are seeking a highly skilled Senior/Principal Graphics Programmer to work on our upcoming AAA title Contraband, collaborating with talented individuals on our cutting-edge open-world graphics engine.

As a Senior/Principal Graphics Programmer at Avalanche Studios Group, you will design, develop, and enhance high-level and low-level graphics-related systems within the Avalanche Engine, applying state-of-the-art computer graphics research to code under actual AAA gaming conditions.

Job Description
  • Research and stay current on technological developments and advancements in the game industry.
  • Monitor GPU performance, conduct regular profiling, and plan for performance improvement.
  • Take initiative and contribute innovative ideas towards all aspects of engine and game production.
  • Identify technical and developmental risks and generate solutions to overcome identified risks.
Required Skills and Qualifications
  • Extensive experience in professional C/C++ programming.
  • Prior experience as a graphics programmer on a shipped title on current or previous gen consoles.
  • Good knowledge of modern rendering architectures and APIs (e.g., DX12, Vulkan).
  • Solid background in rendering with experience in HLSL/Cg writing shaders.
  • Strong math skills with excellent knowledge of 3D graphics algorithms and techniques.
  • Low-level profiling and optimization skills, ability to write memory- and cache-friendly code.
  • Good communication skills in cross-functional teams.
  • Passion for keeping up with the latest graphics technology.
Benefits
  • Diverse and inclusive work environment.
  • Opportunities for career growth and leadership experience.
  • Collaborative and dynamic team atmosphere.


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