Advanced 3D Graphics Systems Architect

2 days ago


Stockholm, Stockholm, Sweden Avalanche Studios Group Full time
Advanced 3D Graphics Systems

As a Senior/Principal Graphics Programmer at Avalanche Studios Group, you will be responsible for designing, developing, and enhancing high-level and low-level graphics-related systems within the Avalanche Engine, working across the graphics and rendering pipeline.

Our team values diversity and inclusivity in the workplace, creating an open environment where everyone is treated equally and respectfully.

Key Responsibilities
  • Research and stay current on technological developments and advancements in the game industry.
  • Monitor GPU performance, conduct regular profiling, and plan for performance improvement.
  • Take initiative and contribute innovative ideas towards all aspects of engine and game production.
  • Identify technical and developmental risks and generate solutions to overcome identified risks.
Requirements
  • Extensive experience in professional C/C++ programming.
  • Prior experience as a graphics programmer on a shipped title on current or previous gen consoles.
  • Good knowledge of modern rendering architectures and APIs (e.g., DX12, Vulkan).
  • Solid background in rendering with experience in HLSL/Cg writing shaders.
  • Strong math skills with excellent knowledge of 3D graphics algorithms and techniques.
  • Low-level profiling and optimization skills, ability to write memory- and cache-friendly code.
  • Good communication skills in cross-functional teams.
  • Passion for keeping up with the latest graphics technology.


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