Game Producer Stockholm

2 weeks ago


Stockholm, Stockholm, Sweden Moonrover Full time

At Moon Rover, we believe in crafting worlds. Rich, wondrous worlds for our players to bring to life and write their own stories in. Worlds filled with unique, fleeting moments that only they will see, giving them one of a kind stories to share with friends. Worlds teeming with life ready for players to dive into again, and again. And we believe in saying yes to players. We believe in heart pumping core gameplay that changes and is changed by the world around you... constantly evolving gameplay puzzles for players to work out, powered by the simplicity of rock, paper, scissors.

At Moon Rover, we want to explore new worlds with you. Abundant worlds, powered by unique moments, driven by fiendishly simple mechanics - that will catch and live on in our players' hearts and minds.

We're going on an adventure. We're building a studio from the ground up, which is both exciting and difficult - mistakes might happen, but we will learn and move on. We are determined to build a culture where everyone feels safe, valued and empowered to be the best version of themselves - if that's what you're looking for, we'd love to hear from you and you can read more about how we plan to go on that journey here.

Producers at Moon Rover

Producers are the glue that holds a team together. A good producer is able to motivate a team to achieve goals they never thought possible, while making sure that it stays healthy on that journey. They are highly adept at context shifting, dealing with everything from being a sounding board for a director, to discussing detailed planning to mediating interpersonal conflict on a daily, if not hourly, basis.

Game Producer

We're looking for a Producer who's looking for a challenge. We want someone who won't just hide behind project management software, but who will engage a team and drive them to success. Who knows how to get the best out of creatives, and at the same time manage scope and planning so the task is achievable. Who wants to be instrumental in growing a new studio and culture from the ground up, and will leave the mark that implies on the journey our studio takes.

Who are you?

Someone with:

  • Proven experience shipping in a modern game engine, on PC or current-gen Console
  • Solid understanding of how to inspire, motivate and plan for a high performing team, with the track record to prove it
  • An aptitude for communication, who knows how to get ideas across effectively and who can tailor a message to audience
  • Who is used to working with teams in multiple locations, and has experience with co-dev

#J-18808-Ljbffr
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