Animator - Unannounced Project

4 weeks ago


Stockholm, Sweden Paradox Interactive Full time

Paradox Development Studio makes world-leading grand strategy games that our fans spend hundreds of hours in, and our art teams make sure we do it in style We are currently looking for an animator to join our team working on an upcoming, unannounced game

About the role:

You will work collaboratively with the rest of the art team to develop and set the new standard for strategy games You will work directly with the Art Director, Animator and the rest of the team to increase the animation quality and immersion through richly detailed and believable Animations. Planning its execution as well as overseeing the animation vision, and ensuring that this style stays consistent across all aspects of the game. We think that you enjoy, have experience and are skilled in animating humanoids, non-humanoids as well as constructions and mechanisms.

Responsibilities:

  • Establish, create and maintain animations that will bring our game world alive in order to build an immersive and exciting experience.

  • Setup rigs for our 3D characters, assets and simple mechanical objects.

  • Collaborate with the art team, designers, and engineers to implement animation assets.

  • Establish methods and R&D new tech to improve the production pipeline, tools and systems that will benefit the integrity of the animation for the studio.

  • Be the main point of contact and the driving force for animation and tech animation on the project.

  • Apply game-required techniques such as blending, tagging, state machine transitions, animation blending trees, compression, etc.

The skills weâre searching forâ¦

  • 3+ years of Animation experience for in-game purposes.

  • Prestigeless when giving/receiving feedback from leads or peers, and having no issues taking up another artist's task or putting down their own work to let others finish it.

  • Strong creative process to translate gameplay requirements into visual designs: information gathering, research, detailing, and iterations.

  • Articulate in contextualizing decisions, communicating ideas and giving feedback.

  • Comfortable using English in spoken and written form.

  • A keen eye for consistency and readability, and a mindset for believability and efficacy.

  • Experience working in Maya.

We also think you have a passion for creating games (not just art), and working as a team to create something amazing. Itâs important that you enjoy working in a team where everyone supports each other, and that you are motivated by having the creative freedom and responsibility to take charge of a task and deliver. You care about quality and youâre motivated by the idea of our many fans around the world interacting with your work.

As part of the recruitment process, you will be asked to perform a work test.

Practical information

Scope: Fulltime and permanent

Reports to: Art Manager

Location: Stockholm, Sweden




  • Stockholm, Stockholm, Sweden Paradox Interactive Full time

    Paradox Development Studio makes world-leading grand strategy games that our fans spend hundreds of hours in, and our art teams make sure we do it in style We are currently looking for an animator to join our team working on an upcoming, unannounced gameAbout the role: You will work collaboratively with the rest of the art team to develop and set the new...


  • Stockholm, Stockholm, Sweden Paradox Interactive Full time

    Paradox Development Studio makes world-leading grand strategy games that our fans spend hundreds of hours in, and our art teams make sure we do it in style We are currently looking for an animator to join our team working on an upcoming, unannounced gameAbout the role: You will work collaboratively with the rest of the art team to develop and set the new...


  • Stockholm, Stockholm, Sweden Paradox Interactive Full time

    Paradox Development Studio makes world-leading grand strategy games that our fans spend hundreds of hours in, and our art teams make sure we do it in style We are currently looking for an animator to join our team working on an upcoming, unannounced gameAbout the role: You will work collaboratively with the rest of the art team to develop and set the new...

  • Gameplay Animator

    2 months ago


    Stockholm, Sweden Starbreeze Full time

    We are looking for a Gameplay Animator to join our Project Baxter team, currently in pre-production. You will be responsible for developing high quality keyframe and motion capture gameplay animations. You will play a crucial role in tying together gameplay, narrative and character performance. You will be expected to contribute to the pitching of ideas,...

  • Gameplay Animator

    4 weeks ago


    Stockholm, Sweden Starbreeze Full time

    We are looking for a Gameplay Animator to join our Project Baxter team, currently in pre-production. You will be responsible for developing high quality keyframe and motion capture gameplay animations. You will play a crucial role in tying together gameplay, narrative and character performance. You will be expected to contribute to the pitching of ideas,...

  • Gameplay Animator

    2 weeks ago


    Stockholm, Stockholm, Sweden Starbreeze Full time

    We are looking for a Gameplay Animator to join our Project Baxter team, currently in pre-production. You will be responsible for developing high quality keyframe and motion capture gameplay animations. You will play a crucial role in tying together gameplay, narrative and character performance. You will be expected to contribute to the pitching of ideas,...

  • Animator

    2 weeks ago


    Stockholm, Stockholm, Sweden Nolimit city Stockholm AB Full time

    Animator - Nolimit City | StockholmWe're looking for a gifted animator with a great sense of timing and colour to help bring our casino games to life. Your main job will be to animate beautiful graphics and VFX to help bring excitement to our games and communicate important functionalities to players.You may animate: VFX, characters, symbols, backgrounds and...

  • Gameplay Animator

    4 weeks ago


    Stockholm, Sweden Electronic Arts Full time

    We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. The DICE Animation team works with animations specified by the projects. This may be in game animations, cinematic animations, motion capture or setups/logic within the animation tools...

  • Gameplay Animator

    2 weeks ago


    Stockholm, Stockholm, Sweden Electronic Arts Full time

    We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. The DICE Animation team works with animations specified by the projects. This may be in game animations, cinematic animations, motion capture or setups/logic within the animation tools or...

  • Gameplay Animator

    4 weeks ago


    Stockholm, Stockholm, Sweden Electronic Arts Full time

    We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. The DICE Animation team works with animations specified by the projects. This may be in game animations, cinematic animations, motion capture or setups/logic within the animation tools or...


  • Stockholm, Sweden Ubisoft Full time

    Job Description Are you excited about making a mark on a whole new game IP? Do you have the competency to define an animation style while implementing fantastic animations in our engine? Then you don’t want to miss this chance! We are looking for a solutions-oriented Gameplay Animator to join us in shaping the animation style for our new game IP....


  • Stockholm, Sweden Ubisoft Full time

    Job DescriptionAre you excited about making a mark on a whole new game IP? Do you have the competency to define an animation style while implementing fantastic animations in our engine? Then you don’t want to miss this chance!We are looking for a solutions-oriented Gameplay Animator to join us in shaping the animation style for our new game IP. Leveraging...

  • Combat Designer

    3 months ago


    Stockholm, Sweden Starbreeze Full time

    We are hiring a Combat Designer to join our Project Baxter team in pre-production. This is a core role for the project and will design the emotional gameplay experience of the game; the movements, camera, abilities, and rhythm of combat. You will collaborate closely with our Senior Combat Designer, helping to drive the combat development from vision to...

  • Combat Designer

    4 weeks ago


    Stockholm, Sweden Starbreeze Full time

    We are hiring a Combat Designer to join our Project Baxter team in pre-production. This is a core role for the project and will design the emotional gameplay experience of the game; the movements, camera, abilities, and rhythm of combat. You will collaborate closely with our Senior Combat Designer, helping to drive the combat development from vision to...

  • AI Designer

    3 months ago


    Stockholm, Sweden Starbreeze Full time

    We are hiring an AI Designer to join our Project Baxter team in pre-production. This role demands a solid technical knowledge of AI systems and processes while keeping the focus on the actual combat experience from an AI point of view, striking the perfect balance that entertains as much as it challenges the skills of the players. You will collaborate...

  • AI Designer

    4 weeks ago


    Stockholm, Sweden Starbreeze Full time

    We are hiring an AI Designer to join our Project Baxter team in pre-production. This role demands a solid technical knowledge of AI systems and processes while keeping the focus on the actual combat experience from an AI point of view, striking the perfect balance that entertains as much as it challenges the skills of the players. You will collaborate...

  • Project Art Director

    2 weeks ago


    Stockholm, Stockholm, Sweden Starbreeze Full time

    We are looking for a Project Art Director to join the team here at Starbreeze Entertainment to refine and lead the artistic vision of PAYDAY 3 Live. This role will require you to inspire others, both as a leader and as an artist. You will report to our Studio Art Director.As a key production member, you'll serve as a motivational catalyst and conduit of...


  • Stockholm, Stockholm, Sweden Intertek Full time

    Key role: In the journey with the Medical Device Regulation (MDR), we need a Technical Planning Associate to bolster our Notified Body.Responsibilities:Guide projects for clients and ensure accurate technical planning activities.Ensure compliance with ISO17021 Accreditation, EU Medical Device Regulation (EU) 2017/745, ISO13485, MDSAP, UKCA, UKAS, and other...

  • coo

    2 weeks ago


    Stockholm, Stockholm, Sweden The HubDanske Bank Full time

    Company descriptionAnilyze is a stealth-mode startup leading the transition to secure exchanges of verified animal health data using innovative hardware and software. Our traceability and transparency solution brings humans and animals closer together.Role OverviewAnilyze is currently laying the foundation for what will become the core of the organisation...


  • Stockholm, Stockholm, Sweden Electronic Arts Full time

    The Growth Marketing Content Production Team plans, creates, and delivers compelling creative content to empower EA's brand go-to-market strategies across global channels. Our industry-leading expertise in computer graphics and design, VFX, storytelling and editorial, directing, and producing delivers content that represents and expands our franchise...