UI/Product Designer

7 days ago


Stockholm, Stockholm, Sweden Studio 555 Full time 60,000 - 90,000 per year

UI/Product Designer - Stockholm

Founded by design and gaming veterans, we're a Nordic startup creating a new category where interior design meets games.

We're backed by some of the biggest names in the industry (from Supercell, King, and Small Giant), and we've put together an extraordinary team with deep roots in games, UX, and tech. We move fast and care deeply about what we build. No fuss, just a tight team making something beautiful from scratch.

Now we're looking for someone just as sharp and self-driven, who's excited to help shape what we're building.

What you will do

You'll be hands-on from day one, shaping our playable app with intuitive and polished user experiences. You'll design solutions that are scalable and high-quality, ready for production, and you'll help define new player-facing features that make the experience more interactive, seamless, and enjoyable for our users.

It's a broad role in a small team, we are a startup after all, so you'll also pitch in wherever needed and think it's fun. You'll be working together with some seriously experienced teammates, and everyone here has real influence on what we build, how we build it, and what gets shipped. We're humble and always ready to lend a hand, just like you.

What We're Looking For
  • Self-directed, collaborative, and comfortable working in a fast-moving startup.
  • Strong experience in Figma, from rapid exploration to polished execution.
  • Able to design complete end-to-end product flows, including interactive prototypes and production-ready UI.
  • Evolving and maintaining scalable, future-proof design systems within Figma.
  • A design advocate who brings user insight and product thinking into every decision.
  • Capable of translating complex animation concepts into clear guidance for developers, while also creating production-ready micro-animations.
  • Genuinely interested in AI; proactive in experimenting with new tools and staying informed about what's possible.
Bonus If You've
  • Familiarity with Unity or similar game engines.

How We Hire
  • Submit your application.
    We'll review it carefully and reach out if we believe there's a strong match.
  • Complete a work test.
    If you move forward, we'll ask you to complete a short work test so we can understand your skills and approach.
  • Interview with the team.
    Our process typically includes three interview rounds, giving us the chance to get to know each other and dive deeper into your experience.
How We Work

This role is based in Stockholm, where you'll be part of a small, autonomous team working closely with colleagues in both Helsinki and Stockholm. We work in a hybrid setup - a mix of remote and regular in-person collaboration. We value flexibility, but also believe great things happen when we spend time together. We're not able to support relocation at this stage, so the role requires you to already be based locally.



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