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Senior Animator
2 weeks ago
If you're looking to make the best co-op games in the world, you've come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
Who you are:
You have a deep understanding of animation principles.
You are attentive and collaborative in discipline and area team.
You have rigging, skinning and animation experience and knowledge.
You are aware of the production chain and make things easy for those who will take over the asset.
You can prototype a functional asset independently.
What you'll do:Animate, rig and skin assets.
Implement complex assets into the game (ex. weapons, enemies, NPCs or vehicles).
Playtest, carry the team.
Participate in discussions and come with ideas in topics that involve animation and gameplay.
Create physics implementation for assets (ex. ragdolls, cloth or damage zones).
Ask questions and provide suggestions to improve your craft and gather general game development knowledge.
Work to improve animation and implementation pipelines and tools.
Provide assets that are optimized for other disciplines to continue the asset to completion.
Requirements:
Proven experience as a senior animator in an in-house game development environment.
Strong ability to create and integrate high-quality assets as key gameplay elements.
Knowledge of industry-standard animation software, pipelines, workflows, and processes.
Excellent organizational skills with the ability to multi-task, while maintaining high-quality standards and meeting deadlines.
Collaborating in a cross-disciplinary team.
Knowledge of work processes (example; jira, fork, git, confluence etc.)
Excellent understanding of how long a task will take to complete.
Nice to have
Experience with Stingray.
Experience with live-service games.
How to applyIf you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.
We are a pet friendly office You can expect to find dogs and occasionally some cats around.
What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We're committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here