Sound Design Specialist
1 day ago
Key Responsibilities:
- Collaborate with an Audio Lead to deliver high-quality sound design solutions for a specific project area.
- Develop and implement sound assets using the Frostbite engine, adhering to existing design guidelines.
- Through playtesting and feedback, refine sound content and its supporting logic to ensure it meets quality standards.
- Contribute to the Audio team by providing and responding to audio feedback, as well as providing mix feedback for the title's overall sound design.
Qualifications:
- Currently enrolled in a university or education provider with a planned internship period.
- Eligible to work in Stockholm, Sweden, without visa or relocation support.
- Available to start in September 2024.
Desired Skills:
- Experience in sound design and implementation in a game engine from a creative and technical standpoint.
- Desire to develop game audio production, implementation, and engineering skills.
- Proficiency in modern studio hardware, editing techniques, and software like Pro Tools, Reaper, Sound Forge, Waves, FabFilter, IzoTope RX.
- Outstanding critical listening skills.
- Examples of artistic, narrative, and creative sense strengthen the application.
- Beneficial: knowledge of audio middleware like WWISE, Unreal, and META sounds, and graphical audio programming like Reaktor, Max-MSP, Pure Data.
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