Game AI Lead Engineer

1 day ago


Malmo, Skåne, Sweden Massive Entertainment - A Ubisoft Studio Full time

At Massive Entertainment, we're committed to pushing the boundaries of creativity and technology. We're currently working on various projects, including Tom Clancy's The Division 3 and Star Wars Outlaws. Our team is comprised of over 750 professionals from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.

We're seeking a highly skilled Ambient Systems Designer to lead our development process. As a member of our team at Massive Entertainment, you will play a central part in creating immersive gaming experiences. Your mission as an Ambient Systems Designer will be to interpret the vision for ambient systems in the game and translate it into clear guidelines and design principles for the team.

You will establish workflows and best practices for the technical architecture and implementation style of our in-game ambient systems. You will work closely with our Game Director and Creative Director, ensuring that the content meets the high-quality bar of our ambient experiences.

The successful candidate will have significant experience in AAA game development, specifically in managing a team of direct reports and designing enemy A.I. & non-hostile NPCs. They should also have experience working with behavior trees and node-based tools/game engines.

  • Evaluate user testing results and formulate strategies for how to respond with design changes to maximize our players' experiences.
  • Delegate responsibilities, guide team members and be active in prioritizing initiatives to improve the game in the best way possible.


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