Immersive Sound Designer
2 days ago
Some of the key responsibilities of this role include:
1. Designing and producing original audio content that delivers gameplay immersion and elevates the player experience
2. Collaborating with the narrative department to ensure consistent tone and style across all audio assets
3. Casting, directing, and recording voice actors to bring characters to life
4. Championing audio direction and advocating for exceptional sound quality throughout the project
5. Working closely with design, narrative, art, animation, and programming teams to provide input and direction on interactive sound, VO, and music
6. Proactively identifying and solving potential audio-related issues to ensure timely feature delivery
7. Developing and maintaining efficient audio workflows and pipelines
8. Driving the development of features and systems based on creative vision and current needs
9. Implementing audio assets using Wwise, Unreal Engine, and proprietary tools
10. Mentoring junior sound designers and contributing to the growth and development of the team
The ideal candidate will have a strong background in sound design, including experience with studio and field recording, signal flow, processing, and mixing. They will also be fluent in common digital audio workstations (DAWs) and have a solid understanding of game audio, platform limitations, and performance optimization. In addition, they will have comprehensive knowledge of sound design and all stages involved in delivering a crafted aural experience in-game.
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Immersive Sound Creator
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