C++ Gameplay Architect
1 day ago
Mojang Studios is a community-driven company that's passionate about building a better world through the power of play. We're looking for talented individuals who share our vision and are eager to contribute to our mission.
As a Senior Game Engineer, you'll be part of a highly collaborative cross-functional team that includes C++ and Java engineers, game designers, QA, and artists. You'll work closely with the team to design and implement gameplay systems, improve the performance and stability of the game, and contribute to the game's growth and evolution.
Your Key ResponsibilitiesYou'll be responsible for driving technical solutions discussions, implementing, testing, and iterating on new and existing gameplay systems and features for upcoming Minecraft updates. You'll also be involved in design discussions related to the core Minecraft experience and help define the direction of future updates.
In addition, you'll own quality within the team, work collaboratively with the team to ensure sustainable development processes and workflows, and provide technical leadership during code reviews.
Requirements- Excellent teamwork skills and an eagerness to reach goals in a collaborative manner.
- Extensive knowledge of modern C++.
- Experience and a strong drive in helping to design gameplay and its underlying systems and implementing quality-focused technical solutions to make those systems work.
- Solid knowledge of engineering practices.
- The ability to work with large cross-platform codebases and legacy code.
- Passion for learning and sharing knowledge with your team and the organization.
- Strong communication and leadership skills.
- A great interest in Minecraft gameplay.
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