C++ Game Architect
4 hours ago
Mojang Studios is expanding, and we're looking for talented engineers to join our teams as we push the boundaries of what's possible in gaming.
About the Role
As a C++ Engineer, you'll design and implement gameplay features and systems that delight and inspire millions of players worldwide. You'll work with game designers, artists, QA, and fellow engineers to craft engaging features and updates. Your technical expertise will directly shape the experiences of our incredible community.
Your Key Responsibilities
- Design and implement gameplay features and systems.
- Collaborate with cross-functional teams to deliver high-quality player experiences.
- Refactor legacy systems, boost performance, and ensure top technical quality in every line of code.
- Mentor and inspire your team with technical expertise and creative problem-solving.
- Develop tools, workflows, and systems that enhance how we build and deliver amazing player experiences.
What We're Looking For
Our teams are searching for talented engineers with a strong technical foundation and a passion for building exceptional gaming experiences. Here's what we'd love to see:
- A minimum of 5 years of experience in software development preferably in the gaming industry.
- A solid understanding of modern C++ practices, including design, debugging, refactoring, and testing.
- Proficiency in using modern game engines, with a bonus if you're familiar with Unreal Engine.
- Skill in designing, implementing, and maintaining gameplay systems that enhance player experiences.
- Experience working with legacy systems to optimize and improve performance.
- Familiarity with agile development methodologies and iterative workflows.
Bonus Skills That Make You Stand Out
We're interested in candidates who have experience shipping games on PC or consoles, a strong understanding of software architecture patterns, especially those used in multiplayer games, and leadership skills, including mentoring and guiding other engineers.
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