Programmer of Engine Tools

2 days ago


Stockholm, Stockholm, Sweden Starbreeze Full time

At Starbreeze, we are seeking a highly skilled Programmer of Engine Tools to join our Central Tech team. As a key member of our production team, you will be responsible for developing, improving and maintaining in-engine tools for your colleagues across various projects.

The Central Tech team is responsible for delivering software and software infrastructure which is shared across Starbreeze projects from the cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure and beyond.

  • Develop, improve, and maintain in-engine tools to support production teams;
  • Support our internal services infrastructure;
  • Actively work to improve the tools related user experience for people within the studio.

To succeed in this role, you should have previous experience as a Tools Programmer or similar on a AA+ PC/console game. You must also be proficient in working with Unreal Engine 4 and/or 5, with strong programming skills focusing on scalable, maintainable solutions.

A proactive approach and the ability to identify and suggest workflow improvements are essential for this position.



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