
Animation Developer
15 hours ago
We are looking to hire an experienced game programmer with a focus on animation systems and tools. The ideal candidate will have a strong understanding of the animation pipeline, motion capture and keyframe animation, and experience working with animation systems in Unreal Engine 4 and/or 5.
The successful candidate will be responsible for collaborating with our animation, design, and gameplay programming teams to develop and implement animation systems and tools for the project. This includes developing, iterating, and implementing core animation systems, related tools, and connections between animation and other gameplay systems.
Responsibilities:
- Collaborate with the animation team to develop new functionality and optimize tools;
- Develop and maintain core animation systems and related tools, including ragdolls, inverse kinematics, procedural animations, locomotion systems, and more;
- Implement dynamic character behaviors by managing interactions between animation and physics systems;
- Profile and optimize animation systems for performance;
- Review upcoming updates and improvements to Unreal's animation systems and assess their viability for use moving forwards.
Requirements:
- Experience working as a game programmer or similar role in the development of AA+ console/PC games;
- Strong understanding of modern animation techniques, such as motion fields and inverse kinematic;
- Experience working with Unreal Engine 4 and/or 5;
- Familiarity with animation pipelines, motion capture, and keyframe animation.
About Starbreeze
At Starbreeze, we believe games are more than just entertainment—they're a way to bring people together. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
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