Game Programmer for Animation

13 hours ago


Stockholm, Stockholm, Sweden Starbreeze Full time

We are seeking an experienced game programmer to join our team and contribute to the development of our next-generation animation systems. The successful candidate will have a strong background in programming and animation, with a focus on creating high-quality, interactive experiences.

This role involves collaboration with our animation, design, and gameplay programming teams to develop and implement animation systems and tools for the project. Responsibilities include:

  1. Working closely with the animation team to add new functionality and optimize tools;
  2. Developing and maintaining core animation systems and related tools, including ragdolls, inverse kinematics, procedural animations, locomotion systems, and more;
  3. Implementing dynamic character behaviors by managing interactions between animation and physics systems;
  4. Profiling and optimizing animation systems for performance;
  5. Reviewing upcoming updates and improvements to Unreal's animation systems and assessing their viability for use moving forwards.

Requirements:

  • Experience working as a game programmer or similar role in the development of AA+ console/PC games;
  • Strong understanding of modern animation techniques, such as motion fields and inverse kinematic;
  • Experience working with Unreal Engine 4 and/or 5;
  • Familiarity with animation pipelines, motion capture, and keyframe animation.

Benefits:

  • Competitive salary with annual reviews;
  • Generous occupational pension;
  • Referral bonuses;
  • Comprehensive benefits, including private medical insurance, annual wellness benefit, and 30 days of paid vacation.

We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


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