Game Designer Specialist
2 days ago
**About Starbreeze**
We believe games are more than just entertainment - they're a way to bring people together. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Job Description:
- Design, develop and balance a variety of systems including player (gunplay, inventory, movement), meta (unlocks, progression), difficulty, classes, AI, and UX.
- Work closely with other teams to prototype and implement features.
- Take designs through a full development cycle from concept to release.
- Use metrics, player feedback, and analytics to improve and refine the design.
Requirements:
- 5+ years of experience as a generalist Game Designer, including experience with multiple of the following: player (gunplay, inventory, movement), meta (unlocks, progression), difficulty, classes, AI, and UX.
- Experience as a generalist Game Designer for at least one full game development cycle, from pre-production to post-release, preferably on an action game.
- Experience leading small/feature teams in short-term projects.
- Strong design documentation skills.
- Enjoys working with hands-on prototypes, documentation, and brainstorming.
- Effective and productive in communicating with colleagues in a constructive and collaborative way.
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