Lead Game Designer for Multiplayer Systems
15 hours ago
About Our Team:
At Starbreeze, we believe that games have the power to bring people together. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Job Description:
We are looking for an Experienced Game Designer to join our PAYDAY/PUBG collaboration project. This role requires a generalist who can support across various systems, from player elements to difficulty and enemy AI. The successful candidate will have a focus on task execution under minimal guidance and be able to adapt to meet different and changing situations.
Responsibilities:
- Design, develop, and balance a variety of systems, including player, meta, difficulty, classes, AI, and UX.
- Work closely with other teams to prototype and implement features.
- Take designs through a full development cycle from concept to release.
- Use metrics, player feedback, and analytics to improve and refine the design.
Requirements:
- 5+ years of experience as a generalist Game Designer, including experience with multiple of the following: player systems, meta systems, difficulty, classes, AI, and UX.
- Experience as a generalist Game Designer for at least one full game development cycle, from pre-production to post-release, preferably on an action game.
- Experience leading small/feature teams in short-term projects.
- Strong design documentation skills.
- Enjoys working with hands-on prototypes, documentation, and brainstorming.
- Effective and productive in communicating with colleagues in a constructive and collaborative way.
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