Game Development Pipeline Architect

7 days ago


Stockholm, Stockholm, Sweden Electronic Arts Full time

We are looking for an experienced engineer to join our DRE (Development & Release Engineering) team at Electronic Arts. As a member of this central EA team, you will work at the intersection of DevOps, Release Management and Build Engineering.

You will be part of our DRE Cobra team based in Europe and North America, working closely with game teams to develop and evolve Continuous Integration and Deployment systems.

About the Role
  • Develop and support build platform, tools, and services that automate game processes.
  • Work closely with game teams to ensure services improve software quality and productivity.
  • Collaborate with cross-functional teams to drive technical innovation and process improvements.
Key Requirements
  • 3+ years of experience in the game industry as a tools or build engineer.
  • Proficiency in Azure DevOps, compute, and storage services.
  • Solid programming skills, particularly in Python.
  • Experience with Groovy, Jenkins JobDSL, and Jenkins Pipeline or similar CI systems.
  • 3+ years of experience with Infrastructure-as-Code using Terraform.
  • Familiarity with containerization and virtualization technologies such as Docker, vSphere, and Kubernetes.
  • Familiarity with Source Control concepts: Git, Perforce, or similar tools.


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