Senior Character Animator Programmer

18 hours ago


Malmo, Skåne, Sweden Massive Entertainment – A Ubisoft Studio Full time

Job Description

We are seeking an experienced Senior Character Animator Programmer to join our team in Malmö, Sweden. As a key member of our animation team, you will be responsible for developing advanced character animation systems for our upcoming AAA title.

Your Key Responsibilities

  • Developing advanced character animation systems for TCTD3
  • Working with core animation systems, ragdolls, IK, procedural animations, locomotion systems, workflow improvements, and runtime optimizations
  • Prototyping and integrating cutting-edge animation technologies
  • Developing and supporting connections between animation, AI, and physics systems
  • Driving interactions between the animation and physics systems to implement dynamic character behaviors

Qualifications

  • Solid experience in console game development using C++
  • Good understanding of the animation pipeline from start to end – techniques used for facial capture and motion capture, rigging, data clean-up, etc.
  • Good understanding of modern animation techniques such as motion fields and inverse kinematics
  • Techniques for low-level optimization and data compression
  • Good understanding of 3D math

Why Join Us?

At Massive Entertainment, we offer a dynamic and collaborative work environment, a competitive salary and benefits package, and the opportunity to work on high-profile AAA title projects. If you are a passionate and creative individual who is looking for a new challenge, we would love to hear from you.



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