Puzzle Game Developer Role

3 days ago


Stockholm, Stockholm, Sweden Blizzard Entertainment Full time
What You'll Do

As a Principal Level Designer at King, you will play a key role in shaping the next generation of our games.

You will work closely with cross-functional teams to drive the development and delivery of new and exciting experiences for our players.

  • Drive 'Best in Market' level design for a key puzzle title at King.
  • Maintain the highest possible levels of level design quality, while respecting technical limitations and performance targets.
  • Collect, analyze, and utilize data and user feedback as part of the iterative process of improvement to your level designs.
  • Establish level design best practice guidelines and workflows.
  • Create task breakdowns to assist with scheduling.
  • Track and report key issues and risks to production and project management departments.
  • Develop pipelines and processes to allow efficient and effective delivery of game environments, both for launch and as the game grows as a service.
  • Stay up to date with industry techniques, standards, and workflows, aware of current & upcoming game titles & technology.
  • Set the standard for the team in terms of level creation, quality assessment, and best practices as you create, assess, balance, and tune new and existing levels.
  • Support your team in continuously improving workflow and process efficiency.
  • Be the go-to expert for any questions around level design, content cadence, balancing strategy, and what actions are needed to ensure that the game is competitive in a rapidly changing industry.


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