Gameplay Animator

2 weeks ago


Stockholm, Stockholm, Sweden Starbreeze Full time

We are seeking a skilled Gameplay Animator to join our team at Starbreeze, working on Project Baxter, a 4-player cooperative action game set in the world of Dungeons & Dragons. As a Gameplay Animator, you will be responsible for creating high-quality keyframe and motion capture gameplay animations, working closely with the Animation Director and Lead Animator to bring the game's vision to life.

Key responsibilities include:

  • Developing high-quality keyframe and motion capture gameplay animations
  • Implementing and testing animations in Unreal Engine
  • Collaborating with other disciplines to solve animation-related issues and deliver features on time
  • Promoting engaging new gameplay or presentation ideas through previs and prototyping
  • Estimating time required to complete tasks and managing time to meet deadlines

Requirements include:

  • Experience creating keyframe and motion capture gameplay animation for a AAA title, with a focus on characters and creatures
  • Excellent understanding of animation principles
  • Experience with Maya and MotionBuilder
  • Experience implementing and testing animations in a game engine
  • Excellent written, verbal, and visual communication skills
  • Excellent problem-solving skills with an emphasis on proactivity
  • A passion for video games

Preferred qualifications include:

  • Third-person character animation experience
  • Experience and knowledge of Unreal Engine
  • MoCap technology and process experience
  • Practical knowledge of state machines and motion trees

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