Senior Character Artist
4 weeks ago
About the Position
We are seeking a highly skilled Senior Character Artist to join our team and work on exciting upcoming projects. The ideal candidate will have a strong grasp of organic and hard surface modeling, as well as the ability to create detailed high-resolution characters and stylized creatures.
Key Responsibilities
- Work as character/model lead in projects and manage task allocation for the team.
- Create high-quality humanoid characters and animals throughout modeling, lookdev, and grooming.
- Work with scan data to produce high-detail results.
- Bring game assets up to cinematic quality.
- Retopology and efficient UV layout.
- Support junior artists by sharing skills and knowledge.
- Communicate with surrounding departments to find and solve potential issues at an early stage in productions.
Requirements
- Minimum 5 years of work experience within modeling.
- Experienced in advanced modeling and sculpt workflows.
- Strong understanding of anatomy, form, silhouette, and structure.
- Shading experience related to characters and creatures.
- A positive attitude, reliable, and able to keep set deadlines.
Nice to Have
- Strong skills in Zbrush, Maya, Substance Painter, and Marvelous Designer.
- Shading experience in Vray.
- Experience in working with USD pipeline.
What We Offer
- A fun, creative, international, and inclusive environment.
- Opportunities for personal growth, a wide variety of projects, and experienced co-workers that collaborate and share knowledge.
- Flexible working hours encouraging work-life balance.
- Hybrid working model that enables hybrid, fully remote, or on-location work.
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