Senior Character Artist

4 weeks ago


Stockholm, Stockholm, Sweden Goodbye Kansas Full time

About the Position

We are seeking a highly skilled Senior Character Artist to join our team and work on exciting upcoming projects. The ideal candidate will have a strong grasp of organic and hard surface modeling, as well as the ability to create detailed high-resolution characters and stylized creatures.

Key Responsibilities

  • Work as character/model lead in projects and manage task allocation for the team.
  • Create high-quality humanoid characters and animals throughout modeling, lookdev, and grooming.
  • Work with scan data to produce high-detail results.
  • Bring game assets up to cinematic quality.
  • Retopology and efficient UV layout.
  • Support junior artists by sharing skills and knowledge.
  • Communicate with surrounding departments to find and solve potential issues at an early stage in productions.

Requirements

  • Minimum 5 years of work experience within modeling.
  • Experienced in advanced modeling and sculpt workflows.
  • Strong understanding of anatomy, form, silhouette, and structure.
  • Shading experience related to characters and creatures.
  • A positive attitude, reliable, and able to keep set deadlines.

Nice to Have

  • Strong skills in Zbrush, Maya, Substance Painter, and Marvelous Designer.
  • Shading experience in Vray.
  • Experience in working with USD pipeline.

What We Offer

  • A fun, creative, international, and inclusive environment.
  • Opportunities for personal growth, a wide variety of projects, and experienced co-workers that collaborate and share knowledge.
  • Flexible working hours encouraging work-life balance.
  • Hybrid working model that enables hybrid, fully remote, or on-location work.


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