Game Design Director

2 weeks ago


Stockholm, Stockholm, Sweden King Full time
About the Role

King, the renowned game developer behind Candy Crush and Farm Heroes, is seeking a highly skilled and experienced Associate Game Design Director to lead our creative vision and grow the creative talents of our team members.

This exciting opportunity will enable you to level up the creative vision for our game, improve creative aspects, grow our audience, and forge stronger connections with our players to boost engagement.

Your Key Responsibilities
  • Report into and collaborate with the Product Lead to define and craft a creative vision for the core gameplay, ensuring alignment with the game strategy and objectives.
  • Lead Game Design projects in your domain area, being responsible for the end- to- end process - from Discovery, to Testing, and Iteration.
  • Manage and mentor a team of dedicated representatives of all creative crafts, fostering a culture of collaboration, innovation, and continuous improvement.
  • Collaborate with craft leaders to create a working environment that enables Area members' growth, and coach, support and challenge other leaders to contribute to this.
  • Develop and oversee design processes and standard methodologies, ensuring high- quality design, processes, and creative elements across the game. Translate insights from various sources (User Research, Market Research, Data Analysis, A/B Tests) into robust game design solutions.
  • Align with UX, Level Design, Developers, Producers, and Product Managers to build a roadmap of features that positively impacts our players. Bridge the gap between people from different roles, guaranteeing a fluid design process with clear communication between all the team members.
  • Champion creative excellence within the team, driving design innovation and ensuring a player- focused approach to all aspects of game development. Actively seek for feedback from various team members in order to guarantee that everyone participated in the design processes.
Requirements
  • Proven experience in design leadership within the free- to- play casual games industry, as well as live game development and operations.
  • Strong understanding of creative functions, including Game/Level Design, Art, UI, UX, Player Research, and Economy Design.
  • Excellent people leadership and strong line management skills aimed at mentoring and growing creative teams, motivating and inspiring them to reach their full potential.
  • Strong communication and interpersonal skills, with the ability to work effectively in an agile project environment and influence stakeholders.
  • All over the details and hands- on, with a strong focus on well- documented creative processes and treatments applied to features.
  • Solid knowledge of the games market and current consumer expectations.
  • Comfortable with metrics and data- informed decision- making.

Applications need to be in English.



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