Principal Open-World Rendering Specialist

10 hours ago


Stockholm, Stockholm, Sweden Avalanche Studios Full time

We are seeking an experienced Senior/Principal Graphics Programmer to join our team and contribute to the development of our next-generation graphics engine. The successful candidate will have a solid background in rendering and experience with high-performance computing.

As a Senior/Principal Graphics Programmer, you will be responsible for designing, developing, and enhancing graphics-related systems within the Avalanche Engine. This will involve researching and implementing new graphics techniques and algorithms, optimizing GPU performance, and contributing to the overall development of the engine.

Key Responsibilities
  • Design, develop, and enhance high-level and low-level graphics-related systems.
  • Research and implement cutting-edge graphics techniques and algorithms.
  • Optimize GPU performance through regular profiling and strategic planning.
  • Collaborate with cross-functional teams to ensure seamless integration of graphics capabilities.
Requirements
  • Minimum 5 years of experience in professional C/C++ programming.
  • Prior experience working as a graphics programmer on at least one shipped title on current or previous-generation consoles.
  • Excellent understanding of modern rendering architectures and APIs (e.g., DX12, Vulkan).
  • Proven track record of delivering high-performance graphics solutions.
  • Strong communication and collaboration skills.


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