Gameplay Systems Developer

7 hours ago


Stockholm, Stockholm, Sweden Mojang Studios Full time

We are seeking a highly skilled C++ engineer to join our team as a Minecraft Team Technical Architect. In this role, you will be responsible for leading the technical direction of Minecraft's gameplay systems, collaborating with designers, artists, and engineers to deliver high-quality features.

About the Job Description
  • Design and implement gameplay systems that bring our community's creations to life.
  • Develop and maintain large-scale C++ codebases, ensuring performance, stability, and scalability.
  • Collaborate with other engineers to improve engineering workflows, optimize code performance, and enhance responsiveness to feedback and shifting priorities.

We're looking for someone who is passionate about games, has excellent teamwork skills, and can drive technical excellence in our team. If you're a skilled C++ developer with experience in game development and a strong drive to design and implement quality-focused technical solutions, we'd love to hear from you.



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