Senior UI Designer Design
2 weeks ago
As a Senior UI Designer at Sharkmob, you will play a big role in creating visually captivating and intuitive user interfaces for our game titles. Leveraging your expertise in graphic design and user interfaces you will collaborate with cross-department teams to craft engaging and immersive interactive experiences that resonate with stakeholders and players.
"The vision is to make a UI that is integrated with the world, that caters to the user needs and feels like a natural part of the product. As a developer I am motivated to make the team work together, to be part of a solution driven mindset, to teach and to learn from each other”.
- Anders Johansson, UI Director.
Responsibilities
1. Collaborate closely with the UI Director, Game Designers, Programmers and your team to design and create visually stunning and intuitive user interfaces that enhance the player experience and seamlessly integrate with the game world.
2. Help to develop and maintain a consistent visual style and design language for UI elements, ensuring that they are in line with the overall art direction of the game.
3. Create amazing UI elements that enhance immersion and storytelling, integrating UI seamlessly into the game world and narrative.
4. Stay up to date with industry trends, emerging technologies, and design techniques to continuously improve the quality and innovation of our UI designs.
5. Incorporate motion graphics and animations into the user interface to enhance interactivity and provide visual feedback to players. Create engaging transitions, animations, and dynamic elements that elevate the overall user experience.
6. Collaborate with User Experience (UX) designers to ensure that UI designs are user-friendly and intuitive, providing a seamless gameplay experience.
Requirements
1. Minimum of 7 years of professional experience in UI/UX design, with a strong emphasis on designing for video games.
2. Exceptional graphic design skills, with a keen eye for typography, color theory, and composition.
3. Proficiency in industry-standard design tools such as Adobe Creative Suite and Figma.
4. Strong portfolio showcasing a range of UI designs, including examples of high quality UI elements and integration into game worlds.
5. Solid understanding of game development pipelines and the ability to collaborate effectively with cross-functional teams.
6. Experience creating UI assets for various platforms (PC, console), with an understanding of technical limitations and considerations.
7. Excellent communication skills and the ability to receive and provide clear, constructive feedback to team members.
8. Passion for gaming and a deep understanding of how UI/UX design contributes to player engagement and immersion.
9. Unhindered in English, both written and spoken.
10. Up to date portfolio showcasing relevant projects.
That little extra
1. Used to implement designs directly into the game.
2. Experience in motion design software such as After Effects.
3. 3D and lighting skills.
Who we are
Currently, we are working on two major projects: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022.
We hope that you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, take a look at our homepage.
Department
Design & Direction
Locations
Malmö, Sweden
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