Senior Animation Programmer Snowdrop
2 weeks ago
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Client:Location:Job Category:Other
EU work permit required:Yes
Job Reference:7599ac4e467e
Job Views:3
Posted:02.04.2025
Expiry Date:17.05.2025
Job Description:Snowdrop is a powerful game engine that enables Ubisoft content creators to set their creative minds free. Fast and flexible, Snowdrop gives developers innovative tools designed from the ground up for creating the unknown. Snowdrop provides the perfect canvas for game developers to paint the games of the future.
We're currently looking for an experienced talent in Animation Programming to join our team in Malmö. If you think this sounds interesting and could be the next step in your career, we would like to hear from you
This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we'll check your application asap
What you'll do- Developing advanced character animation systems for large scale games
- Working with core animation systems, ragdolls, IK, procedural animations, locomotion systems and workflow improvements
- Prototyping and integrating cutting edge animation technologies
- Developing and supporting the connections between animation, AI and physics systems
- Developing, maintaining and communicating a clear technical workflow for animation and code architecture for Snowdrop, our in-house developed engine
You will be part of a team of programmers where quality and attention to detail is highly valued. You will also work closely with both game designers and operations in your daily work, as a part of a team of highly motivated, passionate and skilled game developers. If you're passionate about creating games and breathtaking animations, and consider yourself a creative and driven team player, we believe there's a great chance you'll be a perfect fit
- Solid experience of console game development (Xbox or Playstation) using C++
- Good understanding of the animation pipeline from start to end – techniques used for facial capture and motion capture, rigging, data clean-up, etc.
- Good understanding of modern animation techniques such as motion fields and inverse kinematics
- Proficient understanding of animation systems within game engines and hands-on experience working with these systems across various engines
- Solid understanding of low-level optimisation and data compression
- Good understanding of 3D math
Ubisoft's 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
All your application information will be kept confidential according to EEO & GDPR guidelines.
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