Level Designer
3 days ago
Locations: Stockholm, Stockholm County, Sweden
Role ID
211690
Worker Type
Regular Employee
Studio/Department
EA Studios - DICE Stockholm
Work Model
Hybrid
Description & RequirementsElectronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET'S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield
We're always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Level Designer
Are you passionate about multiplayer shooters and driven to shape iconic Battlefield moments? EA DICE is seeking a Level Designer to lead the creation of large-scale Battlefield player-vs-player experiences.
You'll be responsible for guiding the vision of a level from concept through launch and beyond, while also working closely with cross-disciplinary teams to ensure every element feels cohesive and player-first. You'll report to the Lead Level Designer or Level Design Director.
What You'll Do
- Own and drive level design from early paper designs to post-launch refinement, maintaining consistent quality and vision.
- Collaborate closely with art teams, guiding them with a clear level design perspective to ensure both aesthetics and gameplay align seamlessly.
- Partner with narrative, gameplay, and technical teams to deliver integrated, player-first experiences.
- Champion the design vision, balancing moment-to-moment intensity, long-term engagement, and strategic depth.
- Stay ahead of industry trends in PvP, bringing competitive insights, innovation, and ambition to every design decision.
- Leverage player feedback, data, and iteration to ensure the best experiences for our players.
What We're Looking For
- 5+ years of level design experience, with multiple shipped AAA shooter/action titles.
- Deep knowledge of the gaming industry, with a particular focus on player-vs-player multiplayer design.
- Proven ability to lead pods and guide large, multidisciplinary teams, especially in collaboration with art teams.
- Strong proficiency in blockout tools, iteration workflows, and industry-standard or proprietary editors.
- Exceptional communication skills, with a proactive, collaborative, and ambitious mindset.
- A strategic thinker who thrives on complex challenges and takes ownership in driving solutions.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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