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Senior Economy Designer

2 weeks ago


Stockholm, Stockholm, Sweden Starbreeze Full time 120,000 - 180,000 per year
Role Overview

The Senior Economy Designer shapes the systems that drive long-term player motivation and engagement. You will define how players progress, earn, customize, and invest in the game, owning the full player lifecycle—from onboarding to endgame and live-service retention.

You ensure that every reward, currency, and progression beat feels meaningful, fair, and aligned with both creative and business goals. You're a systems thinker who understands player psychology, can balance strategic vision with hands-on tuning, and thrives at the intersection of design, analytics, production, and live operations.

You collaborate naturally—bringing clarity, structure, and alignment to complex design discussions.

What you´ll be doing

Own the metagame vision - define how players grow, unlock, and evolve through systems that reward mastery and sustain engagement.

Design and balance the in-game economy, covering currency generation, sinks, crafting, vendor systems, and reward pacing.

Collaborate on monetization and MTX design, ensuring offers and premium content integrate ethically and coherently with progression systems.

Define player customization systems, including cosmetics, personalization options, and long-term collection goals that reinforce identity and expression.

Shape the endgame experience, designing goals, loops, and reward structures that encourage replayability and community engagement.

Partner with analytics and telemetry teams to define KPIs, interpret behavioral data, and iterate systems for improved balance and retention.

Drive cross-disciplinary collaboration, aligning progression and economy design with narrative, art, UX, and production roadmaps.

Mentor and support other designers in systems thinking, economy design, and sustainable player engagement strategies.

Have a proactive nature where collaboration and communication with all departments of game development come naturally.


What we´re looking for

5+ years of experience in game development with a focus on progression, systems, or metagame design.

Worked at least one one live or service-based title with responsibility for progression or economy systems.

Deep understanding of player motivation, retention loops, and behavioral design principles.

Strong analytical mindset - able to interpret data, model economies, and balance reward pacing.

Experience integrating monetization in a way that enhances rather than detracts from the player experience.

Excellent cross-team communicator with proven ability to drive initiatives across disciplines.

Familiarity with telemetry tools and live balancing workflows is a plus.