Game Environment Designer

2 days ago


Stockholm, Stockholm, Sweden TN Sweden Full time

We are seeking an exceptional Technical Artist to join our Frostbite team at TN Sweden. In this role, you will play a crucial part in driving innovation and excellence in our terrain tools and workflows.

Key Responsibilities

  • Collaborate with engineers, product owners, and game teams to enhance our terrain and procedural systems.
  • Partner with the Frostbite content team to develop engaging technical demos, documentation, and training materials.
  • Share expertise with Technical Artists and Designers across EA studios using Frostbite, offering guidance on best practices and workflows.

Essential Qualifications

  • Minimum 5+ years of experience in game development or film industry, with a focus on open world, terrain, and procedural world building.
  • Proven experience in creating terrain procedural solutions and algorithms in a game or film production environment.
  • Strong proficiency in shader authoring through HLSL or node scripting.
  • Demonstrated ability to ship 2+ games or similar within relevant industries.


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