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Game Animation Pipeline Architect

2 weeks ago


Stockholm, Stockholm, Sweden Embark Studios Full time

As a Technical Animator at Embark Studios, you'll have the opportunity to shape the future of game animation by leveraging cutting-edge procedural techniques and collaborating with talented artists and developers.

Main Responsibilities:
  • Develop and maintain robust animation pipelines that integrate seamlessly with our game engine.
  • Create procedural tools to generate animations, behaviors, and reactions using Houdini and other relevant software.
  • Evaluate emerging technologies and provide expert feedback during playtests.
  • Drive deep learning initiatives to push the boundaries of what's possible in game animation.
About This Role:
  • Minimum 3 years of experience in related fields such as Technical Artist, Animator, or Tools Programmer.
  • Strong passion for animation, games, and innovation.
  • Solid experience with software like Houdini, Python, and similar technologies.
  • Excellent organizational skills, great communication, and ability to adapt to new challenges.

We believe in empowering our team members to grow professionally and creatively. Join us and discover the thrill of shaping the future of game animation