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2 days ago
Mojang Studios is a pioneering force in the gaming industry, renowned for its groundbreaking game Minecraft. As a key member of our team, you will be instrumental in shaping the future of gaming by developing and optimizing rendering pipelines.
About the Role
We are seeking an experienced Graphics Engineer to join our Java Platform team. This individual will play a critical role in designing, implementing, testing, and optimizing the rendering pipeline for Minecraft: Java Edition. The ideal candidate should possess a deep understanding of rendering techniques, shader programming, and GPU architecture.
Main Responsibilities
- Design, implement, test, and optimize the rendering pipeline and rendering features supporting Minecraft: Java Edition.
- Be involved in designing and improving architecture, code quality, and the Java Edition player experience.
- Collaborate with other team members in a highly collaborative environment.
Required Skills and Qualifications
- Proficiency in common graphics APIs such as OpenGL, DirectX, Vulkan, Metal.
- Experience in architecting and evaluating graphics pipelines, as well as profiling graphics workloads (with RenderDoc or equivalent).
- Knowledge of graphics-related math, including linear algebra and vector calculus.
- Background in game development, preferably with experience working in Java.
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