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Game Environment Creator

2 weeks ago


Malmo, Skåne, Sweden TN Sweden Full time

Key Responsibilities

  • Create real-time effects such as particle effects, shaders, simulations, and rigging of real-time dynamics.
  • Develop and implement destructible setups and content.
  • Design and deliver high-quality visual effects for the cinematic team.
  • Support art teams by providing automation, shaders, documentation, cinematic setups, and scripts.
  • Solve technical production issues and develop tools/frameworks for art.

Requirements

  • Minimum 2 years of experience as a technical artist in the gaming industry.
  • Expertise in particle effects, optimization techniques, and shader development.
  • Hands-on experience with 3D software tools such as Maya, Blender, 3ds Max, Adobe After Effects, SideFX Houdini, and/or Photoshop.
  • Hands-on experience with proprietary game engines.
  • Strong problem-solving skills and ability to troubleshoot technical issues.

We Value

Courage, talented people, and a great working environment. We encourage new ideas and insights and have a dedicated team of People Managers who look after you as an individual and employee.