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Game Environment Creator
2 weeks ago
Key Responsibilities
- Create real-time effects such as particle effects, shaders, simulations, and rigging of real-time dynamics.
- Develop and implement destructible setups and content.
- Design and deliver high-quality visual effects for the cinematic team.
- Support art teams by providing automation, shaders, documentation, cinematic setups, and scripts.
- Solve technical production issues and develop tools/frameworks for art.
Requirements
- Minimum 2 years of experience as a technical artist in the gaming industry.
- Expertise in particle effects, optimization techniques, and shader development.
- Hands-on experience with 3D software tools such as Maya, Blender, 3ds Max, Adobe After Effects, SideFX Houdini, and/or Photoshop.
- Hands-on experience with proprietary game engines.
- Strong problem-solving skills and ability to troubleshoot technical issues.
We Value
Courage, talented people, and a great working environment. We encourage new ideas and insights and have a dedicated team of People Managers who look after you as an individual and employee.