Game Economy Visionary

3 days ago


Malmo, Skåne, Sweden Blizzard Entertainment Full time
About the Role

We are seeking an ambitious and visionary Director of Economy Design to lead the economy design strategy for Candy Crush Saga, a leading match-3 game with over 200 million monthly active players. This role sits at the intersection of creativity, strategy, and leadership—driving innovation, growth, and excellence in our game economy to deliver exceptional player experiences and business results.

Your Responsibilities
  1. Economy Leadership & Vision - Define and own the long-term economy design strategy for Candy Crush Saga, aligning player, product, and business needs. Translate the economy vision into clear, actionable tactics and oversee execution to ensure impactful delivery and measurable results.
  2. Strategic Impact & Decision-Making - Partner with Product, Analytics, and Game Design teams to establish economy health KPIs and ensure strong measurement of in-game systems' performance. Identify gaps, opportunities, and trends in player behavior and game progression, using insights to guide strategic decisions that balance player satisfaction with business goals.
  3. Cross-Disciplinary Leadership - Build strong partnerships across game teams and crafts to ensure cohesive execution of the game economy vision. Influence and align senior stakeholders on complex systems and economy challenges, ensuring clear communication of priorities, rationale, and impact. Act as the economy design thought leader, presenting key insights and strategies to studio leadership and executive teams.
  4. Team Leadership & Development - Lead and mentor a cross-functional team, fostering a culture of ownership, collaboration, and excellence. Empower your team with frameworks, tools, and processes to design and implement robust, scalable game economies. Inspire innovation and experimentation, driving forward-thinking approaches to economy balancing and system design.


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