AI Combat Designer
7 days ago
Ubisoft Massive is seeking a highly skilled AI Combat Designer to join our team in Malmö. In this role, you will work closely with design leads and directors to create high-quality enemy NPCs that enhance the combat experience of our games.
Key Responsibilities:
- Collaborate with designers to conceptualize and refine NPC archetypes aligned with the core combat loop vision.
- Implement and refine combat NPC behaviors using node graphs and behavior trees.
- Work directly in the Snowdrop game engine to script, tweak, and fine-tune NPCs, while contributing to the continuous improvement of NPC-related tools and workflows.
- Partner with Tech, Art, and World teams to create combat NPCs that elevate the combat experience and maximize their potential across all content.
Requirements:
- Proven game development experience in the shooter genre, with a strong preference for 3rd-person shooters on shipped titles.
- Demonstrated expertise in designing humanoid enemy NPCs.
- Proficiency with node-based tools for game development.
- Extensive hands-on experience with behavior trees.
- Strong ability to collaborate effectively with multidisciplinary teams toward a shared vision or goal.
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