Principal Core Systems Architect
6 days ago
The role of a Principal Core Systems Engineer at TN Sweden is to drive innovation and set technical direction for game engine and rendering technology. This individual will be responsible for developing technical design specifications, creating core software for new engine modules, and enhancing existing functionality.
This position can be based remotely in Sweden, Denmark, Finland or Norway, allowing the successful candidate to work in a collaborative, global environment where innovation, creativity, and technical excellence thrive.
Key Responsibilities:
- Develop and drive technical designs for game engine software systems, ensuring scalability, performance, and reliability.
- Build and optimize core systems for Unreal Engine (UE) and Unreal Editor for Fortnite (UEFN), elevating engine capabilities to new heights.
- Write and review clean, maintainable, and extensible C++ code, setting standards for quality and best practices.
- Solve the most challenging software problems in innovative ways, leveraging deep technical expertise.
- Lead the creation and adoption of technical standards for engine programming across teams.
- Contribute to initiatives that impact multiple departments, collaborating with peers and management to deliver cutting-edge solutions.
- Architect solutions to improve system performance, including profiling and optimizing for speed and memory across CPU and GPU.
- Guide and mentor engineers of all experience levels, fostering technical growth and advocating for new technologies and solutions.
- Drive leading-edge projects and initiatives, aligning efforts with organizational objectives and setting the technical direction for future development.
Required Qualifications & Skills:
- Expertise and Vision: 12+ years of progressively complex experience in software development, with a focus on game engine and rendering systems.
- Technical Mastery: Recognized expertise in C++ programming, technical design, and building scalable, feature-rich engine systems.
- Leadership and Influence: A proven track record of driving technical innovation and setting organizational standards.
- Strategic Problem-Solving: The ability to tackle unique challenges and deliver impactful solutions across teams and departments.
- Collaboration and Communication: Exceptional skills in working with internal and external stakeholders to align on complex technical initiatives.
- Innovation and Mentorship: A passion for mentoring engineers and evangelizing new technologies and methodologies.
- UE and UEFN Expertise: Deep experience with Unreal Engine 5 and the UEFN toolchain, with an understanding of modern rendering pipelines and techniques.
- Education: A Bachelor's or Master's degree in Computer Science, Engineering, or a related field is preferred.
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