Real-Time Graphics Specialist
2 weeks ago
Job Overview
IO Interactive is an independent video game development and publishing company. We're seeking a skilled Technical Artist to contribute to the creation of immersive game environments for our upcoming James Bond video game.
Your Key Responsibilities
- Create real-time effects such as particle effects, shaders, simulations, and rigging of real-time dynamics.
- Develop and implement destructible setups and content.
- Design and deliver high-quality visual effects for the cinematic team.
- Support art teams by providing automation, shaders, documentation, cinematic setups, and scripts.
- Solve technical production issues and develop tools/frameworks for art.
What You'll Need
- Minimum 2 years of experience as a technical artist in the gaming industry.
- Expertise in particle effects, optimization techniques, and shader development.
- Hands-on experience with 3D software tools such as Maya, Blender, 3ds Max, Adobe After Effects, SideFX Houdini, and/or Photoshop.
- Hands-on experience with proprietary game engines.
- Strong problem-solving skills and ability to troubleshoot technical issues.
About Our Team
We value courage, talented people, and a great working environment. Our multiple studios are working on several projects, and we encourage new ideas and insights. We have a dedicated team of People Managers who look after you as an individual and employee. With over 40 nationalities, we celebrate our differences and strive to be a friendly workplace with highly talented people.
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